Updated colour scheme on the main page — buttons, download links, and text are now much easier to see.
Video settings clarified: I’ve removed Ambient Occlusion since it didn’t add much depth visually. I’ve also renamed a few settings to make them clearer.
Fullscreen bug should now be fixed.
Pause Menu: The “Player” tab has been replaced with a button layout menu that shows the controls. There’s also a small tutorial pop-up at the start of the game explaining how to access the pause menu.
Exit button in the pause menu should now work correctly.
Conversation bug: Fixed! Players' movement will stop when talking to NPCs.
← Return to Kalm A 2.5D TBRPG
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✨ Kalm Update + Act II Sneak Peek!
A new update for Act I – Kalm Awakening is now live!
Changes:
- Tweaked Zavian’s early stats → combat is now more forgiving
- Added more detail to Kalm Village (new houses + props)
- Better visual transitions between areas using a wooden gate
- Added a new skybox
- Slight update to the battle scene (added houses at the back)
- Added a clearer gate before the Forbidden Forest to show where Act I ends
- Planning improvements to camera angle + text font in an upcoming update
Update